Esports - Business & Digital Innovation Extended Diploma Level 3
The BTEC Level 3 Extended Diploma in Esports is aimed at individuals who want to progress into employment in the esports industry, possibly via an apprenticeship, or who may aspire to enter higher education. The qualification is endorsed by the British Esports Association as being suitable for those who want to work in the industry. This means that it will be recognised by employers and will support entry into the industry in a range of roles.
Entry requirements
A minimum of 4 GCSE subjects at grade 4 or above including English and Maths.
What will I study?
The BTEC Level 3 National Extended Diploma in Esports includes the units:
- Introduction to Esports
- Esports Skills, Strategies and Analysis
- Enterprise and Entrepreneurship in the Esports Industry
- Health, Wellbeing and Fitness for Esports Players
- Esports Events
- Producing an Esports Brand
- Esports Coaching
- Customer Immersion Experiences
- Business Applications of Esports in Social Media
- Ethical and Current Issues in Esports
- Nutrition for Esports Performance
The mandatory content allows you to develop your technical skills across the different unit areas, supported by underpinning knowledge, and provides the opportunity for you to relate these to the Esports industry.
Additional costs
Course materials required include notepad and pens, or a laptop if accessible. Those who are part of the Esports Development Centre will need to pay a fee for kit. For further information please speak to our tutors at open events and guidance discussions.
Qualification
On completion of this course you will achieve a BTEC Level 3 Extended Diploma in Esports.
Method of delivery
You will typically be in College three or four days per week. This course is delivered through a variety of teaching and learning methods in a range of environments to support the delivery of all units on programme and maximise your experience. You will have access to our Esports Suite and Athletic Suite as well as classroom and ICT suites throughout your studies.
How will I be assessed?
All assessments are internally assessed. These assessments will be a mixture of coursework, presentations and practical deliveries.
The Esports Skills, Strategies and Analysis unit and the Esports Events unit are synoptic assessments.
Good course combinations
This is a full-time course. It is not possible to combine this course with other Vocational, T Level, Apprenticeship or A Level programmes.
Your next steps
Students who complete the BTEC Level 3 Extended Diploma in Esports could pursue careers such as:
- Esports Player
- Team Coach
- Events Organiser
- Shoutcaster/Presenter
- Social Media Influencer
- Social Media Manager
- Streamer
- Video Production Editor
- Photographer
- Data Analyst
Career industries you could enter include:
- Cybersecurity
- Software development
- Big data and analytics
- Cloud solutions
- Network engineering
- Mobile technologies
- Digital engineering
- Artificial intelligence
- UI/UX design
- Network management
- Virtual reality
- Software engineering
With a background in education theory and performance psychology, Joe has served as the Head of Esports at York College since September 2024. As an alumnus himself, Joe is focused on growing the esports programme by building relationships with sports organisations, universities, and businesses, both regionally and nationally to better the recruitment opportunities for his students.
As a proud alumnus of York College and the Royal Central School of Speech and Drama in London, Joe moved to New York City to work professionally before returning to York in 2018. He has worked across a wide variety of educational roles before formally completing his PGCE with the University of Huddersfield in 2022 and was subsequently recruited to join York College.
Joe has firsthand experience with the competitive esports scene and working in tandem with his brother, operates an anonymous esports promotional company that educates people on the benefits of esports. Joe brings this wealth of experience into his teaching, grounding his instruction in real-world applications.
Looking to the future, Joe is currently pursuing a PhD exploring the topic of violence within video games.